Baldur's Gate 2 - Shadows of Amn
Cheat Codes:
------------
Open the "Baldur.ini" file with notepad, look
for a heading called
[Program Options]. Under this heading type: Debug Mode=1,
then save
and exit. Start your game of BG2 as normal and in game
press Control+
Space to activate the console.
Console Cheats (Must be entered exactly as shown):
XP For Your Group:
------------------
CLUAConsole:SetCurrentXP("XP amount here")
press enter to activate.
Note the XP Cap in BG2 is 2,950,000--do not use commas in
the XP amount.
Gold:
-----
CLUAConsole:AddGold("Amount of gold here")
press enter to activate.
Note, as in the XP amount-DO NOT USE COMMAS!
NOTE: You can give XP to a single or all party members.
Click once on
the character you wish to give xp to and then enter the
XP cheat while
their portrait is highlighted. To give all party members
XP click the
little square box in the lower right of you display and
you will see
all your characters portraits highlighted. Open the
console and enter
the code.
Max Stats:
----------
When generating a character and if you have debug mode=1
or cheats=1 and
you press CTRL+SHFT+8 it will max your stats. If you
decrease some stats
before doing this you can take some up to 19 for races
that allow 19
(like elf dexterity).
Create Items:
-------------
CLUAConsole:CreateItem("item code
here",quantity here) then press enter.
No commas in the quantity #.
Here is an example using the identify scroll code.
CLUAConsole:CreateItem("scrl75",100)
This will place 100 Identify scrolls in your lead
characters pack. Note
that any magical items you create need to be identified
before you get
the benefits of using them.
Cheat Codes:
------------
Note: This procedure involves editing a game file; create
a backup copy
of the file before proceeding. Use a text editor to edit
the "baldur.ini"
file in the game folder. Add the line "Debug
Mode=1" under the "[Program
Options]" heading. Begin game play and press [Ctrl]
+ [Space] to display
the console window. Type one of the following case-sensitive
codes, press
[Enter], then press [Ctrl] + [Space] to close the console
window and
activate the corresponding cheat function.
Note: Add the lines "Debug Mode/1" and
"Cheats/1" under the "[Game Options]"
heading to activate cheat mode.
Effect Code
--------------------------------------------
Set experience points for selected character -
CLUAConsole:SetCurrentXP("[0-2950000]")
Set available gold -
CLUAConsole:AddGold("[number]")
Full map -
CLUAConsole:ExploreArea()
Teleport to indicated location -
CLUAConsole:MoveToArea("[location number]")
Spawn monster -
CLUAConsole:CreateCreature("[monster name]")
Spawn item -
CLUAConsole:CreateItem("[item name]")
Enable in-game key cheats -
CLUAConsole:EnableCheatKeys()
Spawn multiple item -
CLUAConsole:CreateItem("[item name]",[number])
List of Items:
--------------
chan06--Drizzt's +4 Chainmail
leat08--Studded Leather +3:Shadow Armor
plat05--Full Plate +1
helm04--Helm of Defense
shld04--Medium Shield +1
shld06--Large Shield +1
shld17--Buckler +1
ring07--Ring of Protection +2
ring08--Ring of Wizardry
brac14--Bracers of Defense AC 4
clck02--Cloak of Protection +2
belt06--Girdle of Hill Giant Strength
boot01--Boots of Speed
staf08--Martial Staff +3
hamm08--War Hammer +2
sw1h09--Short Sword +2
sw1h40--Blade of Roses(LongSword +3 +2Cha)
sw1h49--Ninja-To +1
sw2h09--Warblade(2-H sword +4)
bow18 --Shortbow +2
bow17 --Longbow +2
slng03--Sling +3
ax1h03--Battle Axe +2
halb03--Halberd +2
Create Creatures:
-----------------
CreateCreature("creature reference number goes
here")
This will give you Monsters to fight. Here is a few
samples:
dragred = Red
Dragon
dragblac = Black Dragon
dragsilv = Silver Dragon
demnabo1 = Nabassu
dempi01 = Pit
Fiend
uddeath = Demon
Knight
Move to Area:
-------------
MoveToArea("area reference number goes here")
This will warp you to any area in the game. Be careful to
have
all your Party members selected first. Here is a few
sample
places. You can get the area number of any Area by
hitting
the x key.
Temple District
= AR0900
Graveyard District
= AR0800
Slums District
= AR0400
Waukeens Promenade
= AR0700
Government District
= AR1000
Bridge District
= AR0500
Docks District
= AR0300
CityGates
= AR0020
Umar Hills
= AR1100
Suldanesslar
= AR2500
The Nine Hells
= AR2900
Domain of the Dragon
= AR1201
Asylum Dungeon
= AR1512
Bodhis Dungeon
= AR0801
Astral Prison
= AR0516
Planar Sphere
= AR0411
Cult of the Unseeing Eye= AR0202
Rift Dungeon
= AR0204
Demon Outerworld
= AR0414
De'Arnise Hold
= AR1300
Trademeet
= AR2000
Druids Grove
= AR1900
Reveal Map:
-----------
ExploreArea()
Reveals the entire map.
Heal Party:
-----------
When you have Debug Mode=1 in your baldur.ini file, you
may use [CTRL] + T
to heal the entire party and remove harmful spell
effects.
Instant Kill:
-------------
When you have Debug Mode=1 in your baldur.ini file, you
may use [CTRL] + Y
to kill the person or monster the cursor is on.
Other Cheats:
-------------
When you have Debug Mode=1 in your baldur.ini file, you
may use [CTRL] + 1
to change armor class of selected character. [CTRL] + 6
and [CTRL] + 7 to
change the model of the selected char (prev and next,
respectively).
Heal and Jump:
--------------
With Debug Mode enabled, press Ctrl + R to heal a
character, and Ctrl + J
to jump to the mouse cursor location.
Hints:
------
Click the TCP/IP option, even if offline, to create and
play six of your own
characters. (Note: you'll miss out on a lot of quests,
but it's a great way
to replay the game.)
Be picky when choosing quests. Be true to your alignment
and don't bite off
more than you can chew, or your reputation will suffer.
The game is 100 percent playable and quite different if
you opt to play as an
evil character. For example, instead of freeing the
slaves, you are charged
with putting down their uprising.
Stock up on Restoration spells when facing undead. Being
"level drained" is
a horrible way to go. Failing that, if you have Raise
Dead spells let a level-
drained character die (unless it's your character); once
raised he'll be back
to a normal level.
Spawn Monster List:
-------------------
You have to edit a game file; you should always create a
backup copy of the file
before editing. Use a text editor to edit the baldur.ini
file in the game folder.
Add the line "Debug Mode=1" under the
"[Program Options]" heading.
Monster names:
--------------
Use one of the following entries with the
CLUAConsole:CreateCreature("") code
to spawn the corresponding creature.
Black Dragon - dragblac
Blue Salamander - icsalcol
Bone Golem - icbone01
Demi Lich - hldemi
Djinni - gendji01
Drow Warrior - uddrow27
Elder Orb Beholder - beheld01
Gauth Beholder - behgau01
Giant Troll - trogi01
Greater Ghoul - ghogr01
Greater Mummy - mumgre01
Iron Golem - goliro01
Lich - lich01
Mature Vampire - vammat01
Mind Flayer - mindfl01
Minotaur - icmin01
Mist Horror - mistho01
Ogre - ogre01
Orog Warrior - orc05
Red Dragon - dragred
Silver Dragon - dragsil
Skeleton Warrior - skelwa01
Splitter Troll - troluo01
Stone Golem - golsto01
Wyvern - wyvern01
How to beat Firkraag the dragon, Or any dragon.
-----------------------------------------------
First you'll need a wand of cloud kill with at least ten
charges, Put it in
one of your quick item slots. Position Your character
with the wand of cloud
kill just out of veiw of the dragon, keeping all your
other characters at a
distance. Now keep shooting your wand of cloud kill in
the direction of the
dragon without coming into veiw of it. This way you dont
have to be at a high
level to beat dragons.
Hint:
-----
In chapter 4 "SpellHold" you start off in
Brynnlaw, the Sanik and Clair quest
is taken there. In it you most rescue Clair from the evil
Galvenena's Feasthall.
Complete the mission by drugging the guards with the
enlist help off the serving
girl and Ellie the cook. Once you've finished return to
Ellie who will award you
EXP, however a fault in the game means that if you talk
to her again she will
award the same EXP to you and she will continue to do
this
indefinitely!
Bronze Pantaloons:
------------------
Go to Abzigal's lair. There will be Sentinels in one
room. You will find a wizard
in there. Near the wizard are three statues. Use the
Stone To Flesh scroll on them,
then get them to do the quest.
Summoned creature attack:
-------------------------
If you can summon creatures to aid you they will
auto-attack the enemy. This
is especially useful when you can open a door without the
enemy seeing you,
Get a quick glimpse of the enemy and run back through the
door. Then have the
creatures summoned and they will attack the enemy. After
they die, rest and
repeat. You will regenerate your spells and hit points
but the enemy will not.
This is useful for the sphere battle in the lower level.
Multiple items for the price of one:
------------------------------------
Go to any shop. Select a character who has a Gem Bag or
Scroll Case. For example,
if you want to buy all the Scrolls Of Protection From
Undead from a certain
shopkeeper, have the character with the Scroll Case
select the scroll with by
double clicking so you buy more than one Item. Select all
the scrolls the
shopkeeper has to offer. The price will reflect every
scroll you are going to
buy, Next, go to the character's inventory. Double click
on the Scroll Case.
This opens the case for only those items allowed. Go back
to the shopkeepers
inventory You will see the multiple scrolls you selected
by the small number
in the upper left hand corner of the item. However, the
price will reflect only
the cost of one of those items. you Can buy as many of
the items as the shopkeeper
has to offer for the price of just one.
Unlimited liquor:
-----------------
If you like going to the taverns and buying drinks to
find information for your
journal, you can remove your intoxication by saving and
reloading your game,
even after the bartender refuses to give you any more
drinks.
Keep Imoen:
-----------
When you are in the Irenicus' Dungeon, select the entire
party and enable the
CLUAConsole:MoveToArea("<any location
number>"). Imoen should be transported
with your main character and your party, and not be taken
by the cowled wizards.
Skip to Underdark:
------------------
If you choose to go with Saemon Havarian and end up at
the bottom of the ocean,
you can skip directly to the Underdark by pick pocketing
the king and getting the
magic rope. You may also want to get the key and get the
Rod Of The 3 Kings.
Keep imported items:
--------------------
If you are importing a character from Baldur's Gate or a
multi-player game, you
can keep the items you collected. To do this, start a new
game and import the
character you want to use. When the screen turns dark,
quickly press [Space] to
pause game play before you hear your characters cry of
pain. Go into the inventory
screen and drop all the items you want to keep on the
ground around you. Return
to the game. After the introduction sequence, when Imoen
frees you, you can pick
up all the items you dropped. Note: This may work also
with Throne of Bhaal
installed.
Create Fighter/Specialist Mage multi-class character:
-----------------------------------------------------
: cheatbook
This trick may not work with the full install option or
the expansion set. It may
also work with other class combinations that a mage is
part of. Use the following
steps to create a Fighter/Specialist Mage. Choose to
creating a character and
select "Human" for the race. For class, choose
"Mage" and select the Specialist
Mage you wish to become with a multi-class. Once at the
screen where you select
your first level magic spells, back out and continue
backing out until you are
down to selecting your gender. Note: Do not select
"Start Over". Re-create your
character (same gender, and later alignment) with a race
of either Half-elf, Elf,
or Gnome. At class, choose "Multi-class" and
select the multi-class Fighter/Mage
(or Fighter/Illusionist). Continue creating your
character until you have set your
first level spells. If your spells have a requirement
(for example, if you want to
be a Fighter/Necromancer, you would have Larloch's Minor
Drain and/or Chill Touch
as required spells), then you know that the trick worked.
Finish creating your
character. Note: The paper doll drawing may look like a
Thief. If you want to be
a different Fighter/Specialist Mage, click "Start
Over" and begin from step one
again with a new Specialist Mage chosen. Not only do
Fighter/Specialist Mages
start with more spells, their map animations look like
Mages instead of Fighters.
Also, Gnomes do not have to be Fighter/Illusionists. The
Specialist Mage you chose
will "overwrite" the "Illusionist"
(for example, a Gnome Fighter/Diviner or
something else).
Change speed of creatures:
--------------------------
Enable the CLUAConsole:EnableCheatKeys() code. Press
[Ctrl] + B to bring up the
creatures speed by one point. To lower the speed you have
to cycle back around.
Note: This takes several tries.
Super weapon:
-------------
Enable the CLUAConsole:CreateItem("killsw01")
code to create a super-powerful
sword. The sword will appear as a Longsword +2, but
actually does about 1000
damage, gives 100% magic resistance and the Improved
Haste ability, as well as
a -50 point bonus to THAC0 and a -10 bonus to Armor
Class. Also, this sword can
be used by any character regardless of class,
proficiencies, or any other factor.
The AC bonus is also cumulative if you equip a second one
in the character's off
hand.
Elvis painting:
---------------
Go to the Five Flagons Inn, in the Bridge District. Go to
the second floor and
look on the left side of the bed that is in the north
east part of the floor to
find an Elvis painting.
Create your own party:
----------------------
Go to the folder where you installed the game. Enter the
"saves" folder, copy
your favorite game and put it and its folder in the
multiplayer saves. Start the
game, go to multi-player, and load your game. Make your
party, play the game,
and save it. Return to the multi-player saves folder and
copy the file to your
saved games.
Easy gold and items:
--------------------
To receive 346 gold and other items, pause game play.
Enter the
CLAUConsole:CreateCreature("dragblac") code and a Black Dragon will
appear. Move the pointer over the dragon and press [Ctrl]
+ Y. A lump of gold,
the Goblet Of Life, Dragon Scale Armor, three necklaces,
and some shiny rocks
will appear atop of his corpse. Note: This works best
when the game is paused
throughout the procedure. Otherwise, you will talk to the
dragon, he will then
kill you.
Free cabin:
-----------
You can get the ranger cabin when you finish the Umar
Killing's quest as a
ranger. Do the Umar Hills Killing's quest. Stop the Shade
Lord, then go back
to Umar Hills. Talk to Minister Lloyd. He will say
something about you being
the new ranger. When you finish the quest as a ranger,
you will get the ranger
cabin. Inside you can rest (by selecting the
"Rest" icon). There will be also
a note on the table explaining why you got the cabin.
Easy Genie sword:
-----------------
If you do not want to free the Genie in Irenicus'
Dungeon, have Imoen pickpocket
him. If successful, he will not attack and you can repeat
this until you steal
the sword.
Strong characters at end:
-------------------------
At the very end of the game, when you have to gather five
Tears Of Bhaal. You
can increase experience, resistance, spell resistance, and
armor class among
other things. To do this, you will need to gather all the
Tears Of Bhaal. Each
tear will do something different. Save the game (save the
character holding
the Tears Of Bhaal). Modify the character and create a
new character (import
character from saved game, then import the one holding
the Tears Of Bhaal).
Step up to the big double door and push as many times as
the number of the
eyes around the door. Each time you click, you will gain
something. Just before
the doors open and you will meet Irenicus, you will have
a short time to still
save your character (export). Try pushing on the door
until it opens, but just
before that pause and save your character then reload the
game. If you continue
to do this your character will be able to have maximim
saving throws, ability
stats (Charisma, Wisdom), AC, and spell resistance.
Coded scrolls:
--------------
Use the CLUAConsole:CreateItem("scrlaa") and
CLUAConsole:CreateItem("scrla9")
codes to get two scrolls with jumbled letters on them.
The "scrlaa" scroll reads:
Aqw vjkpm K co etcba, dwv vjga ycpv aqw vq vjkpm vjcv. K
mpqy ugegvu. Mggr vjg
rcpvcnmmpu. Cnycau mggr vjg rcpvcnmmpu.
When decoded, it reads: "You think I am crazy, but
they want you to think that.
I know secrets. Keep the pantaloons. Always keep the
pantaloons."
The "scrla9" scroll reads:
Qc twrxepssrw evi jvii sj aiewipw. Mrjsvq xli Uyiir, wr
xlex wli qmklx wlrr xliq
esec. Livi ai ks 'vsyrh xli qypfivvc fywl. Ks qsroic KS!
When decoded, it reads: "My pantaloons are free of
weasels. Inform the Queen, so
that she might shoo them away. Here we go 'round the
mulberry bush. Go monkey GO!"
How to learn more spells:
-------------------------
A mage can only have a certain number of spells of any
given level in his spell
book. The number of spells he can know is determined by
his intelligence score.
For example, a mage with an intelligence of 15 can learn
a maximum of 11 spells
of any given level. But what if he already has 11 3rd
level spells scribed in
his spell book, and really wants to learn a few more?
Simply take a 'Potion of
Genius', or use some other similar magic to temporarily
raise his intelligence
score. He is now able to learn as many spells per level
as allowed by his new,
temporary score. (As an added bonus, the higher
intelligence score will also
make it easier to learn a new spell successfully.) Once
the potion wears off,
the newly learned spells will remain in the characters
spell book permanently.
Use 'Stoneskin' and 'Iron Skins' more effectively:
--------------------------------------------------
The spells 'Stoneskin' (4th Level Wizard spell) and 'Iron
Skins' (5th Level
Druid spell) both have similar functions in that they
provide the caster with
a protective magical skin for the spells duration. Both
spells last a full 12
hours of game time. If you know that you are about to
enter a difficult battle,
you can enjoy the benefits of these spells without having
to sacrifice a 4th or
5th level combat spell to memorize them.
Have your Druid cast 'Stoneskin' on herself. Now erase
that spell from her
spells to be memorized and replace it with something more
useful in combat.
Then rest to memorize spells. Resting only takes 8 hours
of game time, leaving
you a full 4 hours of protection from the 'Stoneskin'
spell, and a fresh spell
to cast where that 'Stoneskin's' shadow would have been.
Super weapon:
-------------
Enable the "CLUAConsole:CreateItem("killsw01")"
code to create a super-powerful
sword. The sword will appear as a Longsword +2, but
actually does about 1000 damage,
gives 100% magic resistance and the Improved Haste
ability, as well as a -50 point
bonus to THAC0 and a -10 bonus to Armor Class. Also, this
sword can be used by any
character regardless of class, proficiencies, or any
other factor. The AC bonus is
also cumulative if you equip a second one in the
character's off hand.
Defeating dragons:
------------------
Use the following trick to defeat Firkraag or any other
dragon. Get a Wand Of Cloud
Kill with at least ten charges. Put it in one of your
quick item slots. Position
your character with the Wand Of Cloud Kill just out of
view of the dragon. Keep all
your other characters at a distance. Keep shooting your
Wand Of Cloud Kill in the
direction of the dragon without coming into view of it.
Unlimited experience:
---------------------
In Chapter 4 "Spellhold", you will start at
Brynnlaw. The Sanik and Clair quest is
taken there. In it, you must rescue Clair from the evil
Galvenena's Feasthall.
Complete the mission by drugging the guards after
enlisting help off the serving
girl and Ellie the cook. Once you have finished the
quest, return to Ellie to get
your experience point reward. Talk to her again and she
will award the same amount
of experience points to you. Repeat this as many times as
desired.
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